Three-column layout replacing the old HMI grid: - BenchRpmCommandCard: inline numeric input, 2×4 preset grid, Start/Stop - BenchActuatorsCard: direction toggle, oil pump, temperature PID, misc relays with FluentStateToggle showing checked state via AccentFillColor - BenchLiveDataCard: 2×5 KPI tiles (RPM, P1, P2, Q-Delivery, Q-Over, temps) - BenchChartsCard: 2×2 compact chart grid (Delivery, Over, P1, P2) - AdvanceMonitorCard: RadialAngleGauge custom FrameworkElement + PSG/INJ readouts, Δ° lock offset input, Zero PSG / Zero INJ buttons Supporting changes: - AngleDisplayViewModel: promote _currentManualDegrees, _isLockSet to [ObservableProperty]; add PsgRelativeDegrees, InjEncoderDegreesValue, TargetLockAngle, IsRunningMode (29/31 hysteresis); computed PrimaryGaugeAngle, TargetAngleForGauge, SecondaryGaugeAngle - BenchControlViewModel: add IsDirectionLeft computed property, SetDirectionRightCommand, SetDirectionLeftCommand, ApplyRpmCommand - FlowmeterChartView: add IsCompact DP (false default) for 90px compact height - Styles.xaml: add IsChecked trigger to FluentStateToggle (accent fill + white text) - Strings.en/es.xaml: add all new card and actuator string keys Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
220 lines
13 KiB
XML
220 lines
13 KiB
XML
<UserControl x:Class="HC_APTBS.Views.UserControls.BenchActuatorsCard"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"
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mc:Ignorable="d"
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d:DesignHeight="560" d:DesignWidth="320">
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<!--
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Actuators & Relays card — sub-sections for direction, oil pump + counter,
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temperature control, and misc relays.
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DataContext = BenchPageViewModel (binds BenchControl.*, TempControl.*, RelayBank.*).
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-->
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<Border Style="{StaticResource PumpCard}">
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<StackPanel>
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<!-- ── Card header ─────────────────────────────────────────── -->
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<DockPanel Margin="0,0,0,12">
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<ui:SymbolIcon DockPanel.Dock="Left" Symbol="ToggleLeft24" FontSize="16"
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Foreground="{DynamicResource AccentTextFillColorPrimaryBrush}"
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Margin="0,0,8,0" VerticalAlignment="Center"/>
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<TextBlock Text="{DynamicResource Bench.Actuators.Title}"
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Style="{StaticResource PumpCardHeader}" Margin="0"/>
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</DockPanel>
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<!-- ── Direction ──────────────────────────────────────────── -->
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<TextBlock Text="{DynamicResource Bench.Actuators.Direction}"
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FontSize="11" FontWeight="SemiBold"
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Foreground="{DynamicResource TextFillColorSecondaryBrush}"
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Margin="0,0,0,6"/>
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<Grid Margin="0,0,0,12">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="8"/>
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<ColumnDefinition Width="*"/>
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</Grid.ColumnDefinitions>
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<!-- Right — IsChecked=OneWay shows active state; Command performs the change -->
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<ToggleButton Grid.Column="0" Height="40"
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IsChecked="{Binding BenchControl.IsDirectionRight, Mode=OneWay}"
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Command="{Binding BenchControl.SetDirectionRightCommand}"
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Style="{StaticResource FluentStateToggle}">
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
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<ui:SymbolIcon Symbol="ArrowRight24" FontSize="14" Margin="0,0,4,0"/>
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<TextBlock Text="{DynamicResource Bench.Actuators.DirRight}" VerticalAlignment="Center"/>
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</StackPanel>
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</ToggleButton>
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<!-- Left — IsDirectionLeft is the computed inverse of IsDirectionRight -->
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<ToggleButton Grid.Column="2" Height="40"
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IsChecked="{Binding BenchControl.IsDirectionLeft, Mode=OneWay}"
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Command="{Binding BenchControl.SetDirectionLeftCommand}"
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Style="{StaticResource FluentStateToggle}">
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
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<ui:SymbolIcon Symbol="ArrowLeft24" FontSize="14" Margin="0,0,4,0"/>
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<TextBlock Text="{DynamicResource Bench.Actuators.DirLeft}" VerticalAlignment="Center"/>
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</StackPanel>
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</ToggleButton>
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</Grid>
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<!-- ── Divider ─────────────────────────────────────────────── -->
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<Border Height="1" Background="{DynamicResource ControlStrokeColorDefaultBrush}"
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Margin="0,0,0,10"/>
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<!-- ── Oil pump + Counter ──────────────────────────────────── -->
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<TextBlock Text="{DynamicResource Bench.Actuators.OilPump}"
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FontSize="11" FontWeight="SemiBold"
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Foreground="{DynamicResource TextFillColorSecondaryBrush}"
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Margin="0,0,0,6"/>
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<Grid Margin="0,0,0,8">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="8"/>
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<ColumnDefinition Width="*"/>
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</Grid.ColumnDefinitions>
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<ToggleButton Grid.Column="0" Height="40"
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IsChecked="{Binding BenchControl.IsOilPumpOn}"
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Style="{StaticResource FluentStateToggle}">
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<StackPanel Orientation="Horizontal">
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<ui:SymbolIcon Symbol="Drop24" FontSize="14" Margin="0,0,4,0"/>
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<TextBlock Text="{DynamicResource Bench.Actuators.OilPump}" VerticalAlignment="Center"/>
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</StackPanel>
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</ToggleButton>
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<Border Grid.Column="2" Background="{DynamicResource ControlFillColorSecondaryBrush}"
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BorderBrush="{DynamicResource ControlStrokeColorDefaultBrush}"
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BorderThickness="1" CornerRadius="6" Padding="8,6">
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<StackPanel>
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<TextBlock Text="{DynamicResource Bench.Actuators.Counter}"
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FontSize="10"
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Foreground="{DynamicResource TextFillColorSecondaryBrush}"
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Margin="0,0,0,2"/>
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<TextBlock Text="{Binding BenchControl.BenchCounterValue, StringFormat=F0}"
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FontFamily="Consolas" FontSize="18" FontWeight="SemiBold"
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Foreground="{DynamicResource TextFillColorPrimaryBrush}"/>
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</StackPanel>
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</Border>
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</Grid>
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<!-- Counter input row -->
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<Grid Margin="0,0,0,12">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="8"/>
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<ColumnDefinition Width="Auto"/>
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</Grid.ColumnDefinitions>
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<TextBox Grid.Column="0"
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Text="{Binding BenchControl.CounterInputText, UpdateSourceTrigger=PropertyChanged}"
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FontFamily="Consolas" FontSize="16"
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Height="36" VerticalContentAlignment="Center"
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HorizontalContentAlignment="Right" Padding="8,0"/>
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<ui:Button Grid.Column="2" Height="36"
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Content="{DynamicResource Bench.Actuators.Set}"
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Command="{Binding BenchControl.SendCounterCommand}"
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Appearance="Secondary"/>
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</Grid>
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<!-- ── Divider ─────────────────────────────────────────────── -->
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<Border Height="1" Background="{DynamicResource ControlStrokeColorDefaultBrush}"
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Margin="0,0,0,10"/>
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<!-- ── Temperature control ─────────────────────────────────── -->
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<TextBlock Text="{DynamicResource Bench.Actuators.Temperature}"
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FontSize="11" FontWeight="SemiBold"
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Foreground="{DynamicResource TextFillColorSecondaryBrush}"
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Margin="0,0,0,6"/>
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<!-- Setpoint + tolerance input -->
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<Grid Margin="0,0,0,8">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="6"/>
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<ColumnDefinition Width="80"/>
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<ColumnDefinition Width="8"/>
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<ColumnDefinition Width="Auto"/>
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</Grid.ColumnDefinitions>
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<TextBox Grid.Column="0"
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Text="{Binding TempControl.SetpointText, UpdateSourceTrigger=PropertyChanged}"
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ToolTip="{DynamicResource Bench.Actuators.Setpoint}"
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FontFamily="Consolas" FontSize="16"
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Height="36" VerticalContentAlignment="Center"
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HorizontalContentAlignment="Right" Padding="8,0"/>
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<TextBlock Grid.Column="0" Text="°C" FontSize="11"
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VerticalAlignment="Center" HorizontalAlignment="Right"
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Foreground="{DynamicResource TextFillColorSecondaryBrush}"
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Margin="0,0,4,0" IsHitTestVisible="False"/>
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<TextBox Grid.Column="2"
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Text="{Binding TempControl.ToleranceText, UpdateSourceTrigger=PropertyChanged}"
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ToolTip="{DynamicResource Bench.Actuators.Tolerance}"
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FontFamily="Consolas" FontSize="16"
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Height="36" VerticalContentAlignment="Center"
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HorizontalContentAlignment="Right" Padding="8,0"/>
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<ui:Button Grid.Column="4" Height="36"
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Content="{DynamicResource Bench.RpmCommand.Apply}"
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Command="{Binding TempControl.ApplySetpointCommand}"
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Appearance="Secondary"/>
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</Grid>
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<!-- Heater / Deposit Cooler / T-in Cooler toggles -->
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<UniformGrid Rows="1" Columns="3" Margin="0,0,0,12">
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<ToggleButton Height="38" Margin="0,0,2,0"
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IsChecked="{Binding TempControl.IsHeaterOn}"
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Style="{StaticResource FluentStateToggle}">
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<StackPanel Orientation="Horizontal">
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<ui:SymbolIcon Symbol="Fire16" FontSize="13" Margin="0,0,3,0"/>
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<TextBlock Text="{DynamicResource Bench.Actuators.Heater}" VerticalAlignment="Center" FontSize="11"/>
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</StackPanel>
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</ToggleButton>
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<ToggleButton Height="38" Margin="2,0,2,0"
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IsChecked="{Binding TempControl.IsDepositCoolerOn}"
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Style="{StaticResource FluentStateToggle}">
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<StackPanel Orientation="Horizontal">
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<ui:SymbolIcon Symbol="ArrowDown16" FontSize="13" Margin="0,0,3,0"/>
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<TextBlock Text="{DynamicResource Bench.Actuators.DepositCooler}" VerticalAlignment="Center" FontSize="11"/>
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</StackPanel>
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</ToggleButton>
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<ToggleButton Height="38" Margin="2,0,0,0"
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IsChecked="{Binding TempControl.IsTinCoolerOn}"
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Style="{StaticResource FluentStateToggle}">
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<StackPanel Orientation="Horizontal">
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<ui:SymbolIcon Symbol="Drop16" FontSize="13" Margin="0,0,3,0"/>
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<TextBlock Text="{DynamicResource Bench.Actuators.TinCooler}" VerticalAlignment="Center" FontSize="11"/>
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</StackPanel>
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</ToggleButton>
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</UniformGrid>
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<!-- ── Divider ─────────────────────────────────────────────── -->
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<Border Height="1" Background="{DynamicResource ControlStrokeColorDefaultBrush}"
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Margin="0,0,0,10"/>
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<!-- ── Misc relays ─────────────────────────────────────────── -->
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<TextBlock Text="{DynamicResource Bench.Actuators.Relays}"
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FontSize="11" FontWeight="SemiBold"
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Foreground="{DynamicResource TextFillColorSecondaryBrush}"
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Margin="0,0,0,6"/>
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<UniformGrid Rows="1" Columns="3">
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<ToggleButton Height="38" Margin="0,0,2,0"
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IsChecked="{Binding RelayBank.IsElectronicOn}"
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Style="{StaticResource FluentStateToggle}">
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<TextBlock Text="{DynamicResource Bench.Actuators.Electronic}" FontSize="11"
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VerticalAlignment="Center" HorizontalAlignment="Center"/>
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</ToggleButton>
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<ToggleButton Height="38" Margin="2,0,2,0"
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IsChecked="{Binding RelayBank.IsFlasherOn}"
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Style="{StaticResource FluentStateToggle}">
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<TextBlock Text="{DynamicResource Bench.Actuators.Flasher}" FontSize="11"
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VerticalAlignment="Center" HorizontalAlignment="Center"/>
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</ToggleButton>
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<ToggleButton Height="38" Margin="2,0,0,0"
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IsChecked="{Binding RelayBank.IsPulse4SignalOn}"
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Style="{StaticResource FluentStateToggle}">
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<TextBlock Text="{DynamicResource Bench.Actuators.Pulse4}" FontSize="11"
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VerticalAlignment="Center" HorizontalAlignment="Center"/>
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</ToggleButton>
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</UniformGrid>
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</StackPanel>
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</Border>
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</UserControl>
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