Bundles several feature streams that have been iterating on the working tree: - Developer Tools page (Debug-only via DEVELOPER_TOOLS symbol): hosts the identification card, manual KWP write + transaction log, ROM/EEPROM dump card with progress banner and completion message, persisted custom-commands library, persisted EEPROM passwords library. New service primitives: IKwpService.SendRawCustomAsync / ReadEepromAsync / ReadRomEepromAsync. Persistence mirrors the Clients XML pattern in two new files (custom_commands.xml, eeprom_passwords.xml). - Auto-test orchestrator (IAutoTestOrchestrator + AutoTestState): linear K-Line read -> unlock -> bench-on -> test sequence with snackbar UI and progress dialog VM, gated on dashboard alarms. - BIP-STATUS display: BipDisplayViewModel + BipDisplayView, RAM read at 0x0106 via IKwpService.ReadBipStatusAsync; status definitions in BipStatusDefinition. - Tests page redesign: TestSectionCard + PhaseTileView replacing the old TestPlanView/TestRunningView/TestDoneView/TestPreconditionsView/ TestSectionView controls and their VMs. - Pump command sliders: Fluent thick-track style with overhang thumb, click-anywhere-and-drag, mouse-wheel adjustment. - Window startup: app.manifest declares PerMonitorV2 DPI awareness, MainWindow installs a WM_GETMINMAXINFO hook in OnSourceInitialized and maximizes there (after the hook is in place) so the app fits the work area exactly on any display configuration. - Misc: PercentToPixelsConverter, seed_aliases.py one-shot pump-alias importer, tools/Import-BipStatus.ps1, kline_eeprom_spec.md and dump-functions reference docs. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
107 lines
3.9 KiB
C#
107 lines
3.9 KiB
C#
using System;
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using System.Windows;
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using HC_APTBS.Infrastructure.Logging;
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namespace HC_APTBS.Services.Impl
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{
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/// <summary>
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/// Manages runtime language switching by swapping a merged
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/// <see cref="ResourceDictionary"/> in <see cref="Application.Current"/>.
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/// </summary>
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/// <remarks>
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/// On construction the service reads <see cref="Models.AppSettings.Language"/>
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/// and loads the corresponding dictionary. Subsequent calls to
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/// <see cref="SetLanguage"/> replace it in-place and persist the preference.
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/// </remarks>
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public sealed class LocalizationService : ILocalizationService
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{
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private const string LogId = "LOCALIZATION";
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private const string EspUri = "pack://application:,,,/Resources/Strings.es.xaml";
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private const string EngUri = "pack://application:,,,/Resources/Strings.en.xaml";
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private readonly IConfigurationService _config;
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private readonly IAppLogger _log;
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// Single, persistent slot in Application.Resources.MergedDictionaries whose
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// Source we re-point on every language change. Mutating an existing
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// dictionary's Source triggers WPF's DynamicResource invalidation reliably,
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// whereas removing-and-adding entries can leave stale resolved values
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// depending on the dictionary's parent/owner state.
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private readonly ResourceDictionary _stringsSlot = new();
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/// <inheritdoc />
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public string CurrentLanguage { get; private set; } = "ESP";
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/// <inheritdoc />
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public event Action? LanguageChanged;
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/// <summary>
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/// Initialises the localization service and loads the language
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/// stored in <see cref="Models.AppSettings.Language"/>.
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/// </summary>
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public LocalizationService(IConfigurationService config, IAppLogger log)
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{
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_config = config;
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_log = log;
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// Mount the persistent slot once. From here on we only update its Source.
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Application.Current.Resources.MergedDictionaries.Add(_stringsSlot);
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// Load persisted language without saving (already persisted).
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LoadDictionary(_config.Settings.Language);
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}
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/// <inheritdoc />
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public void SetLanguage(string languageCode)
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{
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var code = NormaliseCode(languageCode);
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_log.Info(LogId, $"SetLanguage('{languageCode}') -> normalised='{code}', current='{CurrentLanguage}'");
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if (code == CurrentLanguage)
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{
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_log.Info(LogId, "SetLanguage: already current, no-op.");
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return;
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}
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LoadDictionary(code);
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// Persist the choice.
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_config.Settings.Language = code;
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_config.SaveSettings();
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LanguageChanged?.Invoke();
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}
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/// <inheritdoc />
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public string GetString(string key)
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{
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return Application.Current.Resources[key]?.ToString() ?? key;
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}
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// ── Helpers ──────────────────────────────────────────────────────────────
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private void LoadDictionary(string languageCode)
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{
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var code = NormaliseCode(languageCode);
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var uri = code == "ENG" ? EngUri : EspUri;
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try
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{
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_stringsSlot.Source = new Uri(uri, UriKind.Absolute);
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}
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catch (Exception ex)
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{
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_log.Error(LogId, $"LoadDictionary({code}) failed to load {uri}: {ex.Message}");
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return;
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}
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CurrentLanguage = code;
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_log.Info(LogId,
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$"LoadDictionary({code}): {uri} loaded with {_stringsSlot.Count} keys.");
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}
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private static string NormaliseCode(string code) =>
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string.Equals(code, "ENG", StringComparison.OrdinalIgnoreCase) ? "ENG" : "ESP";
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}
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}
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